An Interview of Julian Klincewicz
Text and Photographs by Adam Lehrer
The 21-year-old, San Diego-based, multimedia artist Julian Klincewicz lives within an interesting dichotomy. In some ways, the lanky, curly locked and minimally dressed creative is a pure embodiment of the millennial artist mindset: his work is informed by a preternaturally vast exposure to a plethora of pop culture (punk, hip hop, celebrity culture, movies, and lots of skateboarding), he is indifferent to antiquated Generation X “empire” notions of “selling out” and is open to branding when he admires the work of said brand, and he is of a deeply open-minded disposition, putting his hand to any creative medium that interests him. At the same time, Klincewicz’s work is the antithesis of what has come to be understood about millennial culture. Though he hasn’t been alive long enough to actually remember the analog world, the tired cliché of “an analog man living in a digital world” applies to Klincewicz tenfold. As a genuine creative “polymath,” he counts published author, photographer, musician, and fashion designer amongst his various job titles. But Klincewicz discovered his artistic spirit through a medium that now seems anathema to the ultra-polished aesthetics of digital media: behind the lens of a VHS camcorder that his aunt found in his Grandma’s attic. “I started shooting because I was interested in videos, and I had a VHS Video camera,” says Klincewicz. “And then I had some conceptual ideas because that’s the way I think. Impulse and intellect complement and inform each other.”
It’s hard not to feel envy towards Klincewicz having cultivated such a unique aesthetic and interested audience at such a young age. But it became clear to me, through exploring his work and communicating with him, that he is an undeniable talent with a singular voice and a powerful method of communicating that voice to the world. I had to speak with him.
ADAM LEHRER: Your early video work and VHS work straddles the line between nostalgic VHS aesthetics and the immediacy of digital culture. When you started shooting these videos were you ever conscious of a conceptual or philosophical idea driving it, or did you just really love shooting video?
JULIAN KLINCEWICZ: With video, and specifically my early VHS videos, I’ve always had some conceptual ideas behind them, but I also enjoyed the process of filming and editing. The first video I ever made was intended to make the viewer uncomfortable, which, in retrospect, was a very naïve way, or a very young way, of understanding the concept that through art you can emphasize and create human emotion. I took a lot of influence from Ray and Charles Eames, and their idea that you can create an overview of a given experience, giving the viewer all the tools to create their own connection with it, and complete the work themselves if they want to.
I identify with you and your work quite a bit. Like you, skateboarding was my original obsession and everything else bled out from that initial interest: photography, fashion, art, writing, video. Why do you think so many artists in 2016 had roots in skateboarding culture?
I think that skateboarding is this really unique “sport” in that it’s a place where everyone is rooting for everyone else. At the skate park or spot, you’re excited when someone else lands the trick they’re trying, and that creates this unique understanding of what individual growth and community can look like. Skateboarding inherently supports creativity and DIY ethos.
I think having the experience of going to a spot and knowing you’re going to get kicked out and knowing most people view your passion as destructive or dangerous gives you a greater sense of self-motivation, which is something you absolutely need in pursuing arts.
When you decided to be an artist, how did you come to the conclusion that you would be a multimedia artist dabbling in everything, as opposed to a painter, or a sculptor?
Again I think that’s something that’s a mix of a gut impulse that later took on a more conceptual approach. Being an artist is a way of being in the world. I identify as an artist in the same way I might identify with a gender or sexual orientation: I couldn’t not be it. It’s very much the way I see and connect things, and make sense of the world and myself.
Do you think that as millennial artists start to come into their own, the very existence of traditional painters and sculptors might be challenged? Is the creative polymath to 2017 what the abstract expressionist was to the ‘50s or what the pop artist was to the ‘60s?
Oh boy (laughs). Let’s start by defining what the “millennial mindset” is: anything is possible, we have the potential to achieve anything, we have to be doing more and we have to be doing it now. Because if we don’t, firstly, someone else will. Secondly, having seen the generation above me prove that university education does not guarantee job safety and that the three generations above me failed to act in the interest of my generation in terms of sustaining our planet and mental health, there is no option for us to fail. The world we live in today may very well not exist tomorrow. That awareness essentially creates a hyper anxious and excited state of emotional and mental flux, both good and bad.
When did you first become aware of the power of style and fashion to define one’s self?
I didn’t understand style or fashion at all. I still don’t really think I do. I can see it in other people, but when it comes to myself, I don’t know a damn thing. I like wearing all black. Dylan Rieder [recently passed pro skateboarder] influenced my perception of the relationship between style and the self; in skateboarding and life. He taught us that you can either do an ollie impossible over a bench, or you can do an impossible over a bench and look better than River Phoenix while doing it. Dylan changed everything.
The designers you’ve shot videos for, which range from the heavily art informed Eckhaus Latta, the cult-y and conceptual Gosha Rubchinskiy, and the conceptual meets pop culture massiveness of Yeezy, don’t share that many aesthetic similarities, but do propose a way of dressing and all interact with both the art and pop culture worlds. What do you look for in designer collaborations?
I try to work with people that I feel challenged by. There should be something in the brand that I identify with and understand, but that I also can learn about. Gosha, Kanye, and Eckhaus Latta all have that in common. They’re people that I’m inspired by and for whatever reason I feel like I can contribute something to what they are trying to say. So when I get the opportunity to actually work with them, I try the best I possibly can to contribute everything I have to their worlds, and learn as much as I can.
In your fashion show, ‘Hey, I Like You’ did you approach this as an art project, or did you approach this as a designer making products (albeit art and culture referencing products) that you hope to sell? Should there even be a distinction between these two ideas?
The runway show installation, 'Hey, I Like You,' was very much an art piece. It was about using a runway show as a medium to express a feeling or atmosphere. I tried to create something special and unique for a specific audience that would get to see it in real life, but with the understanding that a chunk of the project would live online as well, and be received as a “collection,” versus an art piece. I embrace that as well. The medium of the runway show is tied to fashion and products. They’re all integral parts of the piece.
I’m curious about your series of zines that explore the human relationship to objects. To me, digital culture has enabled an interesting dichotomy in our relationship to objects. Though we are increasingly less dependent on objects, the objects we choose to surround ourselves with become increasingly more important. Is that what this series is trying to express?
When I’m on my phone because I’m bored for 30 seconds in line at the grocery store, I feel fine and I feel a bit lonely even though there’s people all around me. When I hold my favorite book, I’m transported to another world. I’m connected to a specific thing. Human beings are not digital. I think a lot of people in my generation are forgetting that and it’s creating a sense of isolation.
I’m bored of the Internet. But with my guitar strings I can bend and touch and make sound or silence with them. We need connection, we need reality, and we especially need people to function as people.
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